This project was undertaken during my initial semester in the Master's program at the University of Hertfordshire, where I delved into the realm of post-processing materials and Niagara effects to explore the interplay of light and shadow. I've crafted a brief video presentation to highlight the fusion of post-processing materials and Niagara effects within the Unreal Engine.
A simple video with the effects of both post-process and Niagara in unreal